Turning Your Robot#

Turning Your Robot

This tutorial walks you through using the turn for block to turn your robot in VEXcode IQ (2nd gen). By the end, you’ll have a project that turns your robot around.

  1. Make sure your robot is configured with a Drivetrain, so you see the Drivetrain blocks in the toolbox. See Configuring a Drivetrain if you haven’t added one yet.

Screenshot of the toolbox with the Drivetrain category open, showing its drive blocks.
  1. Attach a turn for block below the when started block.

A turn for block connected below when started.#
    when started
        turn [right v] for (90) degrees ▶
  1. Change the degrees parameter to 180.

The block’s degrees changed to 180.#
    when started
        turn [right v] for (180) degrees ▶
  1. Make sure your robot is connected to VEXcode, then select Run to run the project. The robot will turn around to face the opposite direction.

Screenshot of the VEXcode IQ (2nd gen) toolbar with the Run button highlighted.